LanaPixel是一款用於本地化像素藝術遊戲的位圖字體。 包含大約 19400 個字符,支持大多數現代歐洲語言(拉丁語、希臘語、西里爾文)、土耳其語(拉丁語)和韓語(韓文),很好地支持日語和簡體中文,並支持繁體中文。拉丁文、希臘文和西里爾字符具有字距調整。
但是,請注意,雖然支持許多CJK(中文,日語,韓語)字符,但由於體積小,其中許多字符幾乎難以辨認,因此需要非常小心地使用此字體以確保易讀性並避免視覺上覆雜的字符。使用較大的字體將是更簡單的選擇。
此字體設計為以 11px 顯示。由於這是一種像素字體,建議僅按整數量(1x 或 11px、2x 或 22px、3x 或 33px...)縮放以避免失真。
該字體有三種 TTF 版本可用,每個版本都有自己的 zip:
● LanaPixel_Everything.zip(一般建議安裝這個) - 包含所有可用字形的輪廓+位圖。TTF 為 3081 KiB。
● LanaPixel_BitmapOnly.zip - 包含所有可用字形的僅限位圖的 TTF。TTF 為 585 KiB。這是迄今為止可用的字體的最小版本,但許多遊戲引擎嘗試使用不存在的輪廓而不是位圖,因此無法正確顯示字體。Godot和SFML至少顯示了位圖。如果您關心保持文件較小,請從此版本開始,如果無法正確顯示此版本,請嘗試其他版本。
● LanaPixel_NoKorean.zip - 包含除韓文字形以外的所有內容的輪廓+位圖,將字體從 19k 字形減少到 8k,並按比例減小文件大小。TTF 為 1359 KiB。如果您沒有計劃支持韓語,但想要大綱,請考慮使用此版本。
除了 TTF 之外,三個壓縮文件還包含這些文件,這些文件在壓縮文件之間都是相同的:
● LanaPixel.md - 有關字體的更多信息。
● controllerbuttons.html - 字體中包含的控制器按鈕字符和箭頭的備忘單,便於複製+粘貼。
● LanaPixel_OpenFontLicense.txt - 開放字體許可證和版權聲明的副本,以防您更喜歡使用該許可證而不是 CC-BY 4.0。
● LanaPixel_CC-BYLicense.txt - CC-BY 4.0 許可證和版權聲明的副本。
A bitmap font for localizing pixel art games.LanaPixel contains approximately 19400 characters, with support for most modern European languages (Latin, Greek, Cyrillic), Turkish (Latin), and Korean (Hangul), good support for Japanese and Simplified Chinese, and decent support for Traditional Chinese. The Latin, Greek, and Cyrillic characters have kerning.
However, please note that while many CJK (Chinese, Japanese, Korean) characters are supported, many of them are nearly illegible due to the small size, and thus this font needs to be used very carefully to ensure legibility and avoid visually complex characters. Using a larger font would be the much easier option.
This font is designed to be displayed at 11px. As this is a pixel font, it is recommended to only scale by integer amounts (1x or 11px, 2x or 22px, 3x or 33px...) to avoid distortion.
There are three TTF versions of the font available, each in its own zip:
● LanaPixel_Everything.zip - Outlines+bitmap containing all available glyphs. The TTF is 3081 KiB.
● LanaPixel_BitmapOnly.zip - Bitmap-only TTF containing all available glyphs. The TTF is 585 KiB. This is by far the smallest version of the font available, but many game engines try to use the nonexistent outlines instead of the bitmaps and thus do not display the font correctly. Godot and SFML do display the bitmaps, at least. If you care about keeping your files small, start with this one and then try another version if you can't get this one to display correctly.
● LanaPixel_NoKorean.zip - Outlines+bitmap containing everything except the Hangul glyphs, reducing the font from 19k glyphs to 8k, with a proportionate file size reduction. The TTF is 1359 KiB. If you have no plans to support Korean but want outlines, consider using this version.
In addition to the TTF, the three zips contain these files, all identical between the zips:
● LanaPixel.md - More info about the font.
● controllerbuttons.html - A cheatsheet for the controller button characters and arrows included in the font, for easy copy+pasting.
● LanaPixel_OpenFontLicense.txt - A copy of the Open Font License and the copyright notice, in case you'd prefer to use that one instead of CC-BY 4.0.
● LanaPixel_CC-BYLicense.txt - A copy of the CC-BY 4.0 License and the copyright notice.
本字體以SIL Open Font License 1.1(SIL 開源字型授權版本1.1,簡稱SIL OFL 或OFL)授權協議發佈,這個授權的自由度非常高:
✔ 這款字體無論是個人還是企業都可以自由免費商用,無需知會或者標明原作者。
✔ 這款字體可以自由傳播、分享,或者將字體安裝於系統、軟件或APP中也是允許的,可以與任何軟件捆綁再分發以及/或一併銷售。
✔ 這款字體可以自由修改、改造。但修改或改造後的字體也必須同樣以SIL Open Font License 1.1授權公開。
✘ 這款字體禁止用於違法行為,如因使用這款字體產生糾紛或法律訴訟,作者不承擔任何責任。
✘ 根據SIL Open Font License 1.1的規定,禁止單獨出售字體文件(OTF/TTF文件)的行為。
關於SIL Open Font License 1.1授權協議的內容、免責事項等詳細細節,請查看詳細的License授權文件的內容。
字體來源出處:https://opengameart.org/content/lanapixel-localization-friendly-pixel-font